This job was probably one of the harder ones I've worked on. The amount of nParticles, tracking, set building, rendering with final gather, plus an immense amount of design work, a small team (4-5 CG artists and 4-5 Compositors) and 6 weeks from start to finish. I'm really happy with the result, though. My role was doing a little bit of everything and a lot of other things :) 3d Generalist. Created at Method Studios.